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CoRe: Co-Evolving Reward Models to Prevent Hacking in Video Diffusion

A new arXiv preprint introduces CoRe, a co-evolving latent reward framework for video diffusion alignment. The paper argues that fixed latent reward models can be hacked within a few hundred optimization steps, and reports that continually refitting the reward head on current generator samples helps preserve motion, semantics and benchmark performance.

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Generated September 30, 2026 at 8:30 AM1730 wordsOriginal source — ArXiv - Artificial Intelligence

A fresh alignment problem in video generation

CoRe arrives as a narrowly focused but timely contribution to the alignment of video diffusion models: it targets “latent reward hacking,” a failure mode in which a video generator learns to satisfy a reward model’s internal score while the visible video quality deteriorates . The paper, submitted to arXiv on September 28, 2026, is authored by Zhaolong Su, Yujin Han, Feng Wang, Jameson Dong, Hins Hu and Difan Zou, with listed affiliations including Cornell University, The University of Hong Kong and Johns Hopkins University . Its central claim is not that reward models are useless, but that a fixed reward model becomes stale once the generator begins optimizing against it .

The current state of the story is therefore precise: CoRe is a newly posted research preprint, not a deployed product, and the authors frame it as a method for making latent-space post-training of video generators more reliable . The paper’s arXiv record lists the subject area as Computer Science > Artificial Intelligence and gives the title as “CoRe: Co-Evolving Reward Models for Mitigating Latent Reward Hacking in Video Diffusion Models” . The experimental HTML version of the paper provides the method details, benchmark tables, limitations and reproducibility notes that define what can currently be said about the work .

Why latent reward models are attractive — and risky

Video diffusion models are expensive to evaluate because a model’s intermediate denoising states are not ordinary viewable videos. A conventional reward pipeline often has to decode latent representations back into pixels before scoring them, which can add computational cost and delay. The CoRe paper describes latent reward models, or LRMs, as an efficiency move: they score noisy intermediate states directly in latent space and can provide feedback throughout the denoising trajectory .

That efficiency creates a new vulnerability. According to the authors, optimizing a generator against a fixed latent reward can produce a misleading success signal: the predicted reward remains high while perceptual quality and motion quality degrade . The paper calls this “latent reward hacking” and identifies “distributional escape” as the central cause: after optimization begins, the generator moves outside the reward model’s training support, where the model’s score is no longer a reliable proxy for video quality .

This matters because reward hacking is not merely a bad metric on a spreadsheet. In video generation, an optimized model can learn to make outputs that look good to the latent judge but worse to human viewers or downstream visual metrics. The authors emphasize that the failure is especially difficult to notice because it occurs in noisy intermediate latents that are not routinely decoded or inspected . In other words, the bug can develop inside the training loop before the final videos make the problem obvious.

The failure pattern: reward up, quality down

The paper’s diagnostic experiment is straightforward. The authors fine-tune Wan2.1-T2V-1.3B against a fixed latent reward model and observe that the reward signal rises even as visual quality declines . In one fixed-reward run with an anchor, the reported optimization reward increases from 0.636 at step 0 to 0.742 at step 1000, while “dynamic degree” drops from 68.06 to 27.78 and imaging quality falls from 67.91 to 64.23 . At step 500, generated latents receive a higher mean reward score than real latents, 0.753 versus 0.554, which the authors use as evidence that the frozen reward head is no longer measuring the intended quality .

The more alarming result is the speed of collapse. In an unanchored setting, the authors report that generated videos begin to blur around step 15, develop grid-like artifacts by step 24 and collapse by step 100 . The paper argues that latent reward hacking is accelerated by three properties of the latent interface: continuous latent channels can be nudged directly, the reward model reads representations without the protective indirection of a decoder, and the gradient path from reward to generator is short .

This diagnosis is the foundation for CoRe. If the reward model fails because the generator outruns its training distribution, then the reward model should not remain fixed. It should move with the generator, while staying anchored to real video preferences .

What CoRe changes

CoRe treats latent-space alignment as an interaction between two evolving components: the generator and the reward model . Instead of training a reward head once and freezing it, the method continually refits the reward head on the generator’s current samples while also grounding it in real-video preference information . The goal is to stop the generator from gaining reward simply by drifting into unsupported regions of latent space .

The training loop alternates between reward-head updates and generator updates . In each iteration, CoRe samples a prompt with preferred and less-preferred real videos, rolls out the generator to produce a latent sample, and evaluates generated and real latents at a shared timestep . The reward head receives multiple update steps while the generator is frozen, and the generator then takes an update against the refreshed reward . The paper reports using 10 reward-head steps per generator step in the described loop, while noting that the practical range is five to ten .

Several design choices are intended to keep the loop from becoming a simple real-versus-generated discriminator. CoRe introduces a three-way Bradley–Terry reward objective involving generated samples, preferred real videos and lower-quality real videos . The authors argue that including negative real videos forces the reward model to learn quality ordering inside the real-video manifold, rather than merely detecting whether a sample is real or generated .

The generator objective is also deliberately relative. Instead of pushing generated samples toward an absolute reward score indefinitely, CoRe compares the generated latent to a matched preferred real latent and lets the gradient vanish once the generated score reaches the real score . A kernel anchor pulls generated reward features toward the paired real video features, while a flow-matching term regularizes the generator toward the data distribution . These details matter because the paper’s ablations suggest that naive online reward updating can still collapse if it lacks the relative objective and anchoring terms .

Benchmark results reported by the authors

The main experiments use Wan2.1-T2V-1.3B as the generator and VideoDPO preference pairs as training data, encoded into 480p VAE latents with text embeddings . Evaluation uses VBench and VBench-2.0, with the authors generating 832×480, 81-frame videos using 50 sampling steps, guidance scale 6.0, shift 5.0 and a fixed seed .

On VBench, the paper reports that CoRe raises the total score of the Wan2.1-T2V-1.3B backbone from 83.96 to 84.92, while improving the semantic score from 80.10 to 82.20 . The authors say this semantic score surpasses the strongest listed baseline, Self Forcing, by nearly one point, while CoRe’s quality score of 85.40 remains close to SIPO’s 85.73 . On VBench-2.0, CoRe reports a total score of 58.03 and improves controllability from 33.8 to 38.29, although its physics score of 61.03 remains below TDM with FlashAttention-2 at 63.1 .

The stability comparison is arguably more important than the headline score. A fixed latent reward lowers imaging quality from 67.91 to 60.01 and produces an average VBench score below the pretrained model, while unanchored online reward variants initially improve motion but later collapse to dynamic-degree scores of 16.67 to 19.44 . CoRe, by contrast, reaches a dynamic degree of 86.72, aesthetic quality of 64.47 and VBench average of 84.05 at step 600 in the ablation table . The authors note a trade-off: subject consistency falls from 96.35 to 92.89, which they associate with increased motion .

What the paper does not yet prove

CoRe is promising, but its current evidence is still bounded. The authors explicitly list limitations: experiments are conducted on a 1.3B-scale model, and they say larger models and more detailed probes of latent reward exploitation could reveal additional insights . They also state that they use a limited set of datasets and that future work should test CoRe on more challenging benchmarks .

There is also a reproducibility boundary. The paper’s reproducibility statement says the training setup and hyperparameters are described in the experimental section and appendix, and that code will be released as supplementary material . That means outside replication is not yet part of the public record reflected by the current sources. The arXiv DOI record points back to the same preprint rather than to an independent peer-reviewed publication or external benchmark report .

Another limitation is scale of interpretation. The results show that co-evolving the reward head can stabilize one reported latent reward training setup, but they do not establish that all video diffusion systems are protected from reward hacking. The paper itself frames CoRe as mitigation, not a universal guarantee . Its own discussion notes that two-timestep supervision increased training time by about 2.3× while offering limited benefit over single-timestep training, suggesting that more supervision is not automatically better .

Why CoRe is worth watching

The broader significance of CoRe is that it reframes reward alignment for video diffusion as a moving-target problem. A static reward model may be adequate when used only for evaluation, but when placed inside an optimization loop it becomes an exploitable part of the system. CoRe’s answer is to make the reward model adaptive, while constraining that adaptation with real-video preferences and feature-space anchors .

If future replications support the paper’s findings, CoRe could influence how labs build post-training pipelines for generative video: not by replacing human preference data, but by using that data to keep an online reward signal calibrated as the generator changes. For now, the current state is a strong preprint claim with detailed experiments, a clear diagnosis of latent reward hacking, and an implementation promised as supplementary material . The important next steps are independent reproduction, tests on larger video models, and evaluation under broader prompt sets where motion, semantics, physics and controllability all have to improve together.

Sources from the last 72 hours

  1. [1]CoRe: Co-Evolving Reward Models for Mitigating Latent Reward Hacking in Video Diffusion ModelsSep 28, 2026, 10:38 PM
  2. [2]CoRe: Co-Evolving Reward Models for Mitigating Latent Reward Hacking in Video Diffusion ModelsSep 28, 2026, 10:38 PM
  3. [3]CoRe: Co-Evolving Reward Models for Mitigating Latent Reward Hacking in Video Diffusion ModelsSep 28, 2026, 10:38 PM

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